Although this is a well known issue and has been said countless times before, I’ll say it again: games are not the strong point on Linux. Still, there are several very good projects out there, but the choices are pretty limited. The same is the situation in the case of real-time strategy games. There is a lot of fuss around projects like 0 AD or Oil Rush, a promising, yet closed-source RTS game. However, even though these get more attention lately, let’s not forget the other good choices out there, and one of them is the game I’m going to talk about in this article, namely, MegaGlest, and more exactly about the latest version released by the team behind it, which was put up yesterday.
After Warzone 2100, I decided to take a look at MegaGlest too, another 3D open-source strategy game.
MegaGlest is based upon the original Glest engine, but offers a lot of new features and capabilities, extending the original Glest (which is rather poor in options in my opinion) to a whole new game, including support for graphical resolutions, new factions, tech trees, tilesets and maps. It is available for Linux and Windows and it’s licensed under the GPL v3, while the game data is licensed under another permissive license, Creative Commons Attribution-ShareAlike 3.0 Unported.